Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
These Elves have proven themselves on and off the battle field with their character and demeanor. They have earned for themselves the rank of Marshal. Although they can never become Lords, they still strive to do their best to defend the Matron Mother with their swords and short spears.
Special Notes: The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level.
Advances from: | Captain |
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Advances to: | |
Cost: | 75 |
HP: | 65 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | XRPG Dark Elf Marshal |
Abilities: | allied leadership |
sword blade | 9 - 4 melee | ||
spear pierce | 11 - 3 melee | ||
spear pierce | 13 - 1 ranged |
Resistances: | |
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blade | 10% |
pierce | 10% |
impact | 20% |
fire | -10% |
cold | 20% |
arcane | -10% |
Terrain | Movement Cost | Defence |
---|---|---|
Castle | 1 | 60% |
Cave | 1 | 50% |
Coastal Reef | - | 0% |
Deep Water | 100 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 2 | 20% |
Hills | 1 | 60% |
Impassable | 100 | 0% |
Mountains | 2 | 60% |
Mushroom Grove | 1 | 60% |
Sand | 2 | 30% |
Shallow Water | 2 | 20% |
Swamp | 2 | 20% |
Unwalkable | 100 | 0% |
Village | 1 | 50% |